The Calimera Project is funded
under the European Commission,
IST Programme
Calimera Guidelines
Cultural Applications:
Local Institutions Mediating Electronic Resources
Personalisation
|
Calimera
Guidelines |
Issues dealt with in this guideline include:
Personalised information retrieval
Interactive fora and online communities
Virtual museums, libraries and archives
Implications for staff roles
and training
POLICY ISSUES Back to Scope
The EU is supporting
research into knowledge technologies and the KTWeb
project has recognised that “more
research should be undertaken specifically focusing on contextual retrieval,
personalisation and user profiling”. [1]
Sophisticated forms
of personalised services are already common in the financial and commercial
worlds, where they are regarded as valuable tools in marketing and to retain
customer loyalty. They are becoming increasingly popular in other sectors such
as education and tourism, and offer exciting possibilities for the cultural
sector to add value to services by taking into account the specific interests
and characteristics of users. The more collections are digitised, the more
opportunities there are for personalisation.
Personalisation
should not be introduced for its own sake however, but only when it brings
added value to a good proportion of users. Complex personalisation systems may
not be good value as compared with good basic web navigation facilities and
access for groups such as disabled people from the home page. Personalisation
systems should be simple to operate or people will not take the time or make
the effort to use them.
Personalisation
could lead to changes in the way museums, libraries and archives operate. For
example, there will be an impact on performance measurement, with opportunities
to obtain more detailed management information. Also the change from
"product push" to "user pull" will impact on the role of
staff, and the implications for staff training will need to be addressed.
Because of the level
of complexity and expense of personalisation systems, institutions will
probably need to co-operate with other organisations to provide personalised
access across a range of different museums, libraries, archives and other services.
Many personalisation
systems use smartcard technology, requiring increasingly sophisticated
authentication techniques. Museums, libraries and archives must be aware of the
coming changes to systems of authentication and the possibility of this process
either becoming more complex and expensive or being taken out of their control.
This is an area where co-operation may be necessary or desirable, but
institutions will need to decide whether to undertake their own authentication
procedures or rely on those of third parties.
Ethical issues such
as protection of privacy will need to be addressed, perhaps through a code of
conduct. The issue of integrating user databases with content databases will
also need to be dealt with.
For a discussion of
the issues to be considered in setting up a personalisation system see
"The personalization challenge in public libraries: perspectives and
prospects" by Christopher Chia and June Garcia [1], and “Personalisation and the web from a
museum perspective” by Jonathan P. Bowen and Sylvia Filippini-Fantoni [2].
GOOD
PRACTICE GUIDELINES Back to Scope
A personalised
system is one which responds differently to different people, either because of
their response (explicit or implicit) to questions asked by the system at the
time, or because of their previous interaction with the system. In order to
provide a personalised service the system must be able to identify the person,
which involves user authentication.
User
authentication (see also
the guideline on Security) Back to Scope
Authentication is
the process by which the electronic identity of a client is asserted to, and
validated by, an information system, using a credential issued following a
registration process. It may involve establishing that the client is the true
holder of that credential by means of a password or biometric. A biometric
authentication involves the identification of fingerprints, facial features,
voiceprints or retinal patterns. The registration process will have involved
the production of some real-world identification process such as a driver’s
licence, passport, or birth-certificate etc. There are different levels of
authentication; the following are listed in order of the degree of security
they provide:
·
obscurity is based on the assumption that only
authorised users will know the name of a file or database and that the
databases are sufficiently protected by this alone;
·
simple authentication uses shared secrets (passwords)
which are exchanged as clear text and which provide very little assurance of
the identity of the sender of the message. For example passwords can be lost or
stolen; users tend to choose obvious words to be their passwords; they often
have to remember a number of them and are tempted to make notes of them so
undermining their usefulness as guarantors of identity. A single password may
even be shared by a group of people. There exist types of software designed to
“sniff” or observe the use or exchange of passwords and intercept them;
·
protected authentication is similar but does not rely
on clear text exchange of the passwords and therefore protects against
interception and replay of communication;
·
strong authentication uses an encrypted secret known only
to the sender of the message to guarantee his identity. This type of
authentication may be needed for purposes of non-repudiation, i.e. the
authenticated sender of the message cannot later deny having sent it if, for
example, he orders some goods or services.
Identification
systems can be bought off the peg e.g. the Athens
Access Management System [3], an access
management system controlling access to online databases, and Kerberos [4], a network authentication protocol which
uses secret key cryptography.
Authentication in
the near future will probably be done by local or central government agencies
which will issue members of the public with an all-purpose form of
identification, probably some kind of smartcard,
which will give holders access to a range of services including museums,
libraries and archives.
The coming age of
personalisation systems will end the relative anonymity of users and pose an
ethical dilemma to cultural heritage institutions. When people identify
themselves to an electronic information system they have made it easy for their
activities to be monitored in a way which it is impossible for them to deny.
Policies must allow people to opt out of some of the electronic systems which
track usage and must give them the guarantee that data of this kind will remain
private and never divulged.
Biometric
authentication systems such as fingerprinting have advantages such as the
elimination of the problem of lost tickets. However people must individually
agree to such a system and alternatives made available for those who do not
wish to take part.
The EU Data Protection Directive [5] requires all organisations making use of
user profiling to declare explicitly to the user what they will use the data
for. (See also the guideline on Legal
and rights issues.)
Smartcards
and swipe cards Back to Scope
These are not
technical terms and are sometimes not used with precision, but the following
distinction is usually observed:
·
Swipe cards: plastic cards with a magnetic strip on
them which, on being swiped through a groove or slot, identify a user and
permit them to access certain facilities. They may, for example, open a door or
let them use a computer terminal. They do not contain any more information than
is necessary to identify the individual, the real information about them being
held on a database.
·
Smartcards may be physically identical to swipe cards
and work in the same way but unlike swipe cards they contain a microchip which
can contain information about a particular individual and can carry out
calculations. This information will not be stored on any other database.
Contactless smartcards are now becoming more common. These have an embedded
inductive loop aerial which allows them to work in proximity to a contactless
card reader without physically making contact. These types of cards are already
used by several toll systems and mass transit operators including the London Underground.
Swipe cards are
cheap but smartcards are fairly expensive to issue and uneconomic for most
museums, libraries and archives as a stand-alone application. However, some
local authorities use them to provide access to a range of services including
libraries, museums and archives as well as car parks, swimming pools etc.
Several European cities have introduced multipurpose cards under the Multi-application SmartCities
project [6]. There are a large number of standards
relevant to smartcards - also called identification cards and financial
transaction cards [7].
Smartcards are a
potential way of providing or controlling access to a range of services without
time-consuming staff involvement other than that involved in updating,
personalising and issuing the card, e.g.:
·
as a way of charging for goods and services such as
photocopies, print-outs, subscription online databases, e-books, or items from
a gift shop, either on site or remotely;
·
to restrict access to predetermined web sites e.g. for
children (a basic list of sites could be provided with parents able to modify
it if they wish);
·
to provide access to subscription-based services e.g.
for business users;
·
to provide access to the personalised choices of the
user of a network e.g. show on the screen the services that user has chosen and
no others, or their favoured fonts, templates, language and other settings;
·
to regulate the time spent by users of certain
services such as the Internet, which it is difficult for staff to supervise.
Museums, libraries
and archives may wish to charge users for some services, or may sell goods, or
they may wish to charge users who make use of their facilities from remote
locations, or to charge other organisations (e.g. for interlibrary loans). They
will need a higher level of security for functions involving payment than for
others. There are electronic systems of payment involving the use of smartcards
and PCs, or substitutes for PCs such as digital televisions. Points to note
include:
·
value may be held in an encrypted file on a PC or
equivalent and protected by a password. It may be transferable to another PC
using currently available technology;
·
smartcards are hard to counterfeit, though they can be
stolen and their loss is the equivalent to losing cash as the value cannot be
refunded;
·
several different payment mechanisms can be combined
on the same smartcard e.g. Visa, MasterCard etc.;
·
money can be transferred over the telephone and from
one card to another;
·
payment using a smartcard will be quick, as validation
is not necessary, and anonymous as information about the buyer is not
transferred with the payment. In this it resembles the use of cash;
·
smartcards may be reloadable i.e. value can be
uploaded and the card can be reused indefinitely.
There are standards
on electronic transactions e.g. CEPS
(Common Electronic Purse Specifications) [8]
and EEP (European Electronic Purse) [9]. In general a number of conditions for
electronic charging systems are required:
·
there must be some evidence that the apparent
originator of an electronic transaction is the authenticated user associated
with that ID (non-repudiation);
·
there must be evidence that the intended recipient of
a message really got it (evidence of receipt);
·
there must be evidence that an electronic
communication was not tampered with in transit.
Personalisation
functions could include:
·
enabling institutions to:
°
treat users as individuals – greet them by name, avoid
asking them twice for the same information, etc.;
°
provide users with information on new materials, web
sites, etc. based on their stated areas of interest. This could be done by
means of alerts sent by e-mail or SMS (Short Message Service). Users could have
more than one identity for this purpose e.g. a work identity, a learning
identity and a leisure identity;
°
provide users with personalised search results in
response to queries.
·
enabling users to:
°
manage their own library transactions;
°
order up books, documents etc. which they wish to see
on their next visit to the archive or library;
°
reserve computers, microfilm readers etc. to be used
on their next visit;
°
book visits to exhibitions, buy tickets to events,
order items from gift shops, order print-outs, copies etc.;
°
build their own personal museum, library or archive by
saving URLs, bibliographical details, etc.;
°
design their own web page - especially useful for
those requiring special access facilities such as print impaired people or
those using a different language - and select which services they want to
receive;
°
personalise their visits to a museum;
°
create a visit plan prior to a visit, taking into
account personal interests and such things as whether children will be included
in the group;
°
create their own virtual exhibitions;
°
interact with others with similar interests so
building virtual communities of interest.
Personalisation can
take place on 2 levels:
·
aimed at individuals;
·
aimed at groups e.g. children, business users. When
aimed at groups, requirements specific to those groups can be incorporated e.g.
filtering of websites for children, service in a minority language for
linguistic minorities.
Personalisation can
be brought about in two ways:
·
implicit personalisation (computer driven) - the
system tracks usage patterns and preferences and adapts systems and interfaces
accordingly (e.g. Amazon [10], A9 [11],
and eurekster [12];
·
explicit personalisation (under user control) -
systems which can hold data about users with their full knowledge and which can
enable users to identify themselves and so gain access to services which they
have customised deliberately (e.g. most Internet portals such as My Yahoo [13]). This type of personalisation has enormous
potential in the cultural sector. Applications can include alerts, newsletters,
calendars, etc. Institutions can also offer on their websites tools to allow
users to save images, articles, links, search results etc. during navigation,
and so create a personal environment within the website to which they can
return and find information of interest and to which they can continuously add
new items. So far only a few large museums have been able to put such ideas
into practice, e.g. the Metropolitan Museum, New York, the Louvre,
Recommender
systems Back to Scope
These are systems
which take input directly from the user, and based on user needs, preferences
and known usage patterns built up over time, make recommendations of products
and services e.g. collections to browse, books to buy/read, websites to visit.
The idea is that the user can get what they want without having to ask. The
technologies involved in recommender systems are information filtering,
collaborated filtering, user profiling, machine learning, case based retrieval,
data mining, and similarity-based retrieval. For example a user who visits
sites on Monet and Renoir could be directed to sites on French impressionism in
general. Examples include Amazon [10]
(available on several country-specific sites and Whichbook.net [14], a site which recommends books to
read.
Personalised
information retrieval Back to Scope
Information
retrieval using popular search engines can result in millions of documents
being retrieved. Searchers typically will only look at the first page or two of
results and so may miss relevant information.
Relevance feedback systems work towards overcoming this problem. There are
two types of relevance feedback system – explicit and implicit.
·
Explicit relevance feedback relies on the searcher
indicating which documents contain relevant information. The system then
creates a revised query based on the documents indicated. This can go on until
the searcher is happy with the results. There are various drawbacks to this
system, e.g.;
°
it is very time consuming for the searcher;
°
there is no middle ground - the searcher must indicate
that the document is either relevant or not relevant.
·
Implicit relevance feedback infers which pages are
relevant by analysing user actions such as time taken to read a page, links
followed, scrollbar activities, mouseovers, etc. The system then generates
successively expanded queries based on an estimate of the user’s needs. Over
time the user is exposed to more relevant information. Two different responses
to the same initial query can develop:
°
the user’s information need becomes more crystallised
and the results more targeted;
°
the user’s information need changes in the light of
new information received. Over time the system will look at any new search
terms inserted by the user, or new links followed, and develop new queries
based on these, so finding different results.
Image retrieval is another way of personalising information
retrieval which is particularly relevant to the museum and art gallery domain.
Users start by browsing a set of images. Based on their selection, new images
are presented and a search path develops. This allows for direct searching
without the need for formal description of the information need.
Portals too can offer searchers something more targeted than a
search-engine result set. A portal brings together content from diverse
distributed resources, collates it into an amalgamated form, and presents it to
the user, usually via a web browser, though other means are also possible such
as via alerting services. Many organisations are now developing portal-type
access to their services for their customers. Banks are encouraging their
customers to manipulate their own bank accounts on-line and supermarkets are
providing automated shopping facilities which have a memory of the customer’s
previous choices. The purpose of the customised portal is to save information
for customers and avoid presenting them with information they do not need: a
potential solution to the problem of information overload. Portals can:
·
enable users to create their own information and
research environments. This could be particularly useful to people without
Internet access at home or at work;
·
be customised to specific user groups such as
students. Portals, or subject gateways, are often useful for educational
purposes.
Interactive
fora and online communities Back to Scope
A number of
institutions now offer interactive fora to their users to enable them to review
or discuss exhibitions, books, films, music etc. Such sites can be a good way
of communicating with users, especially special groups of users, and of keeping
them up to date with events, recent acquisitions etc. It is possible for this
kind of site to be customised so that readers can elect to be notified only
about news of interest to them. Once
people have applied for personalised alerts etc, it is possible to identify
communities of users with similar interests and to enable them to interact with
each other, if they wish to do so (see privacy).
Online forums can be created to facilitate discussion and debate and the sharing of news, etc., particularly
valuable for teachers and students who can set up virtual learning environments
(see lifelong learning).
Virtual museums, libraries and archives Back to Scope
A virtual museum,
library or archive can either be linked to one physical institution, or it can
exist only as a virtual institution. In the latter case it will usually have
been created by a consortium drawing on the contents of many institutions.
Museums and heritage
sites are increasingly setting up websites which are essentially virtual
museums. These enable users to create their own virtual visits according to
their interests, rearrange the exhibits, learn about specific items at a level
of detail which they can choose, use virtual tour guides, etc.
Virtual archives can
enable users to examine archives according to a theme or subject regardless of
their physical arrangement or geographical location.
Libraries and
archives can offer their users virtual enquiry services. These can be, for
example:
·
e-mail and phone based services which connect with the
institution’s website, collection of Internet links, computerised catalogue
etc. Systems of this kind are often connected with an enquiry management
system, which records details of enquiries and enquirers. Essex Libraries Answers
Direct service is an example of this type of service (see Links).
·
e-mail enquiry services making use of “chat” or
live-interaction software, enabling the user to communicate directly with a
member of staff. Gateshead Libraries' Live Help is an example
(see Links). This type of service is
ideally suited to explaining to people about the use of digital resources such
as on-line databases and websites which can be explored together and
transferred directly to the user without having to be described in words.
Enquiries can be transferred live, while the user is still on-line, to another
institution which has similar software. There are some commercially produced
examples of this type of software [15].
For a discussion of “virtual libraries” see Digital Reference Overview: an issue paper from the Networked
Services Policy Task Group. UKOLN, February 2003. [16].
Smart
labels and tags Back to Scope
RFID (radio
frequency identification) labels or tags have considerable advantages over
barcodes. For example:
·
as they use radio frequencies to transmit data to a
reader, they do not require line of sight or close proximity to the reader in
order to be read;
·
they are (re)programmable and so can be used more than
once and for more than one function;
·
they are physically durable and not susceptible to
damage from dirt, grease or water, and so can be used outside on heritage sites
etc.;
·
they can be fixed to or embedded unobtrusively in virtually
any object, which is important given the variety of objects and media held in
heritage institutions;
Smart tags can be
used for work processes such as inventory management, check-in and check-out of
library books, and anti-theft control. However they can also be used to provide
innovative guiding services and to study visitor behaviour. Possibilities for
personalising visits could include:
·
issuing visitors with a smart tag which they can take
round an exhibition and use to get information about particular objects. At the
end of the visit the data collected on the tag can be downloaded and a printout
of pictures of the objects they were particularly interested in can be given to
them to take away;
·
combined with headphones or PDAs (Personal Digital
Assistants), visitors to a heritage site could wander around at will listening
to or reading information about features as they approach them. The language in
which the information is given, and the level of information, can be tailored
to the visitors’ needs;
·
used with avatars
or robots they can guide people round an exhibition, focussing on items of
interest to the person or group. This could be especially useful for groups of
children.
There are some
disadvantages associated with smart tags, e.g.
·
they are comparatively expensive as compared with
barcodes;
·
they have a fairly short lifespan, not important in a
retail setting but very important in the heritage sector;
·
standards have not yet been defined. - JTC1/SC31
19762 Part 2 [17] is still under
development.
For a description of
this technology and examples of applications see New Technologies for the Cultural and Scientific Heritage Sector. Digicult
Technology Watch Report 1, February 2003. ISBN 92-894-5275-7. pp. 63-93. [18]